I'm working on a card game for a DND campaign I'm taking part in the future, led by my wonderful writer friend Ashley, who is @brassbard_tales, and also the best storyteller I know. This project snowballed from what I'd intended to be a simple 'snap' game with needlessly elaborate art and flavour text into a much more complex beast. I'm talking sealed packs, rare pulls, in-depth game mechanics, character lore – I can't do anything in half-measures, it's literally impossible for me. Anyway, I'm recording my progress here.